/* $NetBSD: worm.c,v 1.32 2024/12/11 03:47:27 maya Exp $ */ /* * Copyright (c) 1980, 1993 * The Regents of the University of California. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include #ifndef lint __COPYRIGHT("@(#) Copyright (c) 1980, 1993\ The Regents of the University of California. All rights reserved."); #endif /* not lint */ #ifndef lint #if 0 static char sccsid[] = "@(#)worm.c 8.1 (Berkeley) 5/31/93"; #else __RCSID("$NetBSD: worm.c,v 1.32 2024/12/11 03:47:27 maya Exp $"); #endif #endif /* not lint */ /* * Worm. Written by Michael Toy * UCSC */ #include #include #include #include #include #include #include #define HEAD '@' #define BODY 'o' #define LENGTH 7 #define RUNLEN 8 #define CNTRL(p) (p-'A'+1) struct body { int x; int y; struct body *prev; struct body *next; }; static WINDOW *tv; static WINDOW *stw; static struct body *head, *tail, goody; static int growing = 0; static int running = 0; static int slow = 0; static int score = 0; static int start_len = LENGTH; static int visible_len; static int lastch; static char outbuf[BUFSIZ]; int main(int, char **); static void crash(void) __dead; static void display(const struct body *, char); static void leave(int) __dead; static void life(void); static void newpos(struct body *); static void process(int); static void prize(void); static int rnd(int); static void setup(void); static void wake(int); static struct body * newlink(void) { struct body *b; b = malloc(sizeof(*b)); if (b == NULL) { err(EXIT_FAILURE, "malloc failed"); } return b; } int main(int argc, char **argv) { /* Revoke setgid privileges */ setgid(getgid()); setbuf(stdout, outbuf); srand(getpid()); signal(SIGALRM, wake); signal(SIGINT, leave); signal(SIGQUIT, leave); if (!initscr()) errx(0, "couldn't initialize screen"); cbreak(); noecho(); #ifdef KEY_LEFT keypad(stdscr, TRUE); #endif slow = (baudrate() <= 1200); clear(); if (COLS < 18 || LINES < 5) { /* * Insufficient room for the line with " Worm" and the * score if fewer than 18 columns; insufficient room for * anything much if fewer than 5 lines. */ endwin(); errx(1, "screen too small"); } if (argc == 2) start_len = atoi(argv[1]); if ((start_len <= 0) || (start_len > ((LINES-3) * (COLS-2)) / 3)) start_len = LENGTH; stw = newwin(1, COLS-1, 0, 0); tv = newwin(LINES-1, COLS-1, 1, 0); box(tv, '*', '*'); scrollok(tv, FALSE); scrollok(stw, FALSE); wmove(stw, 0, 0); wprintw(stw, " Worm"); refresh(); wrefresh(stw); wrefresh(tv); life(); /* Create the worm */ prize(); /* Put up a goal */ while(1) { if (running) { running--; process(lastch); } else { fflush(stdout); process(getch()); } } } static void life(void) { struct body *bp, *np; int i, j = 1; np = NULL; head = newlink(); head->x = start_len % (COLS-5) + 2; head->y = LINES / 2; head->next = NULL; display(head, HEAD); for (i = 0, bp = head; i < start_len; i++, bp = np) { np = newlink(); np->next = bp; bp->prev = np; if (((bp->x <= 2) && (j == 1)) || ((bp->x >= COLS-4) && (j == -1))) { j *= -1; np->x = bp->x; np->y = bp->y + 1; } else { np->x = bp->x - j; np->y = bp->y; } display(np, BODY); } tail = np; tail->prev = NULL; visible_len = start_len + 1; } static void display(const struct body *pos, char chr) { wmove(tv, pos->y, pos->x); waddch(tv, chr); } static void leave(int dummy) { endwin(); if (dummy == 0){ /* called via crash() */ printf("\nWell, you ran into something and the game is over.\n"); printf("Your final score was %d\n\n", score); } exit(0); } static void wake(int dummy) { signal(SIGALRM, wake); fflush(stdout); process(lastch); } static int rnd(int range) { return abs((rand()>>5)+(rand()>>5)) % range; } static void newpos(struct body *bp) { if (visible_len == (LINES-3) * (COLS-3) - 1) { endwin(); printf("\nYou won!\n"); printf("Your final score was %d\n\n", score); exit(0); } do { bp->y = rnd(LINES-3)+ 1; bp->x = rnd(COLS-3) + 1; wmove(tv, bp->y, bp->x); } while(winch(tv) != ' '); } static void prize(void) { int value; value = rnd(9) + 1; newpos(&goody); waddch(tv, value+'0'); wrefresh(tv); } static void process(int ch) { int x,y; struct body *nh; alarm(0); x = head->x; y = head->y; switch(ch) { #ifdef KEY_LEFT case KEY_LEFT: #endif case 'h': x--; break; #ifdef KEY_DOWN case KEY_DOWN: #endif case 'j': y++; break; #ifdef KEY_UP case KEY_UP: #endif case 'k': y--; break; #ifdef KEY_RIGHT case KEY_RIGHT: #endif case 'l': x++; break; case 'H': x--; running = RUNLEN; ch = tolower(ch); break; case 'J': y++; running = RUNLEN/2; ch = tolower(ch); break; case 'K': y--; running = RUNLEN/2; ch = tolower(ch); break; case 'L': x++; running = RUNLEN; ch = tolower(ch); break; case '\f': setup(); return; case ERR: case CNTRL('C'): case CNTRL('D'): crash(); return; default: if (! running) alarm(1); return; } lastch = ch; if (growing == 0) { display(tail, ' '); tail->next->prev = NULL; nh = tail->next; free(tail); tail = nh; visible_len--; } else growing--; display(head, BODY); wmove(tv, y, x); if (isdigit(ch = winch(tv))) { growing += ch-'0'; prize(); score += growing; running = 0; wmove(stw, 0, COLS - 12); wprintw(stw, "Score: %3d", score); wrefresh(stw); } else if(ch != ' ') crash(); nh = newlink(); nh->next = NULL; nh->prev = head; head->next = nh; nh->y = y; nh->x = x; display(nh, HEAD); head = nh; visible_len++; if (!(slow && running)) { wmove(tv, head->y, head->x); wrefresh(tv); } if (!running) alarm(1); } static void crash(void) { leave(0); } static void setup(void) { clear(); refresh(); touchwin(stw); wrefresh(stw); touchwin(tv); wrefresh(tv); alarm(1); }