/* * misc utility routines */ /* Copyright 1990, 1991, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. * Copyright 1990, 1991 Network Computing Devices; * Portions Copyright 1987 by Digital Equipment Corporation * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the names of Network Computing Devices, or Digital * not be used in advertising or publicity pertaining to distribution * of the software without specific, written prior permission. * * NETWORK COMPUTING DEVICES, AND DIGITAL DISCLAIM ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL NETWORK COMPUTING DEVICES, * OR DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF * THIS SOFTWARE. */ #include "config.h" #define XK_LATIN1 #include #include #include #include "misc.h" #include "globals.h" #include "clientstr.h" #include #include #include "authstr.h" #include "auth.h" #include "client.h" #include "dispatch.h" static FontResolutionPtr default_resolutions; static int num_resolutions; static int default_point_size = 120; AuthContextPtr GetClientAuthorization(void) { return currentClient->auth; } void SetDefaultPointSize(int ps) { int i; default_point_size = ps; for (i = 0; i < num_resolutions; i++) default_resolutions[i].point_size = ps; } int SetDefaultResolutions(char *str) { int num, numr = 0, n; char *s; FontResolutionPtr new, nr; int state; s = str; while (*s) { /* count commas */ if (*s == ',') numr++; s++; } if ((numr % 2) != 1) { /* must be multiple of 2 + 1 */ return FSBadResolution; } numr = (numr + 1) / 2; nr = new = (FontResolutionPtr) FSallocarray(numr, sizeof(FontResolutionRec)); if (!new) return FSBadAlloc; s = str; num = 0; state = 0; while (*s) { if (*s == ',') { if (state == 0) { nr->x_resolution = num; state++; } else { state = 0; nr->y_resolution = num; nr->point_size = default_point_size; nr++; } num = 0; s++; continue; } if (!isdigit(*s)) { FSfree((char *) new); return FSBadResolution; } n = *s - '0'; num = num * 10 + n; s++; } /* do the last one */ assert(state == 1); nr->y_resolution = num; nr->point_size = default_point_size; if (default_resolutions) { FSfree((char *) default_resolutions); } default_resolutions = new; num_resolutions = numr; return FSSuccess; } FontResolutionPtr GetClientResolutions(int *num) { /* return the client's if it has them, otherwise the default values */ if (currentClient->num_resolutions) { *num = currentClient->num_resolutions; return (FontResolutionPtr) currentClient->resolutions; } else { *num = num_resolutions; return default_resolutions; } } int GetDefaultPointSize(void) { FontResolutionPtr res; int num; res = GetClientResolutions(&num); if (res) return res->point_size; else return default_point_size; } int strncmpnocase( const char *first, const char *second, int n) { register const unsigned char *ap, *bp; for (ap = (const unsigned char *) first, bp = (const unsigned char *) second; /* SUPPRESS 112 */ n > 0 && *ap && *bp; n--, ap++, bp++) { register unsigned char a, b; /* SUPPRESS 112 */ if ((a = *ap) != (b = *bp)) { /* try lowercasing and try again */ if ((a >= XK_A) && (a <= XK_Z)) a += (XK_a - XK_A); else if ((a >= XK_Agrave) && (a <= XK_Odiaeresis)) a += (XK_agrave - XK_Agrave); else if ((a >= XK_Ooblique) && (a <= XK_Thorn)) a += (XK_oslash - XK_Ooblique); if ((b >= XK_A) && (b <= XK_Z)) b += (XK_a - XK_A); else if ((b >= XK_Agrave) && (b <= XK_Odiaeresis)) b += (XK_agrave - XK_Agrave); else if ((b >= XK_Ooblique) && (b <= XK_Thorn)) b += (XK_oslash - XK_Ooblique); if (a != b) break; } } /* SUPPRESS 112 */ return (n ? (((int) *ap) - ((int) *bp)) : 0); } /* block & wakeup handlers */ typedef struct _BlockHandler { FontBlockHandlerProcPtr BlockHandler; DifsWakeupFunc WakeupHandler; pointer blockData; Bool deleted; } BlockHandlerRec, *BlockHandlerPtr; static BlockHandlerPtr handlers; static int numHandlers; static int sizeHandlers; static Bool inHandler; static Bool handlerDeleted; /* called from the OS layer */ void BlockHandler( OSTimePtr pTimeout, /* DIX doesn't want to know how OS represents * time */ pointer pReadmask) /* nor how it represents the set of * descriptors */ { register int i, j; ++inHandler; for (i = 0; i < numHandlers; i++) (*handlers[i].BlockHandler) (handlers[i].blockData); if (handlerDeleted) { for (i = 0; i < numHandlers;) if (handlers[i].deleted) { for (j = i; j < numHandlers - 1; j++) handlers[j] = handlers[j + 1]; numHandlers--; } else i++; } --inHandler; } void WakeupHandler( int result, /* result from the wait */ unsigned long * pReadmask) /* the resulting descriptor mask */ { register int i, j; ++inHandler; for (i = numHandlers - 1; i >= 0; i--) (*handlers[i].WakeupHandler) (handlers[i].blockData, result, pReadmask); if (handlerDeleted) { for (i = 0; i < numHandlers;) if (handlers[i].deleted) { for (j = i; j < numHandlers - 1; j++) handlers[j] = handlers[j + 1]; numHandlers--; } else i++; } --inHandler; } /* Reentrant with BlockHandler and WakeupHandler, except wakeup won't * get called until next time */ Bool RegisterBlockAndWakeupHandlers( FontBlockHandlerProcPtr blockHandler, DifsWakeupFunc wakeupHandler, pointer blockData) { BlockHandlerPtr new; if (numHandlers >= sizeHandlers) { new = (BlockHandlerPtr) FSreallocarray(handlers, (numHandlers + 1), sizeof(BlockHandlerRec)); if (!new) return FALSE; handlers = new; sizeHandlers = numHandlers + 1; } handlers[numHandlers].BlockHandler = blockHandler; handlers[numHandlers].WakeupHandler = wakeupHandler; handlers[numHandlers].blockData = blockData; numHandlers = numHandlers + 1; return TRUE; } void RemoveBlockAndWakeupHandlers( FontBlockHandlerProcPtr blockHandler, DifsWakeupFunc wakeupHandler, pointer blockData) { int i; for (i = 0; i < numHandlers; i++) if (handlers[i].BlockHandler == blockHandler && handlers[i].WakeupHandler == wakeupHandler && handlers[i].blockData == blockData) { if (inHandler) { handlerDeleted = TRUE; handlers[i].deleted = TRUE; } else { for (; i < numHandlers - 1; i++) handlers[i] = handlers[i + 1]; numHandlers--; } break; } } void InitBlockAndWakeupHandlers(void) { FSfree(handlers); handlers = (BlockHandlerPtr) 0; numHandlers = 0; sizeHandlers = 0; } /* * A general work queue. Perform some task before the server * sleeps for input. */ WorkQueuePtr workQueue; static WorkQueuePtr *workQueueLast = &workQueue; /* ARGSUSED */ void ProcessWorkQueue(void) { WorkQueuePtr q, n, p; p = NULL; /* * Scan the work queue once, calling each function. Those which return * TRUE are removed from the queue, otherwise they will be called again. * This must be reentrant with QueueWorkProc, hence the crufty usage of * variables. */ for (q = workQueue; q; q = n) { if ((*q->function) (q->client, q->closure)) { /* remove q from the list */ n = q->next; /* don't fetch until after func called */ if (p) p->next = n; else workQueue = n; FSfree(q); } else { n = q->next; /* don't fetch until after func called */ p = q; } } if (p) workQueueLast = &p->next; else { workQueueLast = &workQueue; } } Bool QueueWorkProc( Bool (*function) (ClientPtr, pointer), ClientPtr client, pointer data) { WorkQueuePtr q; q = (WorkQueuePtr) FSalloc(sizeof *q); if (!q) return FALSE; q->function = function; q->client = client; q->closure = data; q->next = NULL; *workQueueLast = q; workQueueLast = &q->next; return TRUE; } /* * Manage a queue of sleeping clients, awakening them * when requested, by using the OS functions IgnoreClient * and AttendClient. Note that this *ignores* the troubles * with request data interleaving itself with events, but * we'll leave that until a later time. */ typedef struct _SleepQueue { struct _SleepQueue *next; ClientPtr client; Bool (*function) (ClientPtr, pointer); pointer closure; } SleepQueueRec, *SleepQueuePtr; static SleepQueuePtr sleepQueue = NULL; Bool ClientSleep( ClientPtr client, Bool (*function) (ClientPtr, pointer), pointer data) { SleepQueuePtr q; q = (SleepQueuePtr) FSalloc(sizeof *q); if (!q) return FALSE; IgnoreClient(client); q->next = sleepQueue; q->client = client; q->function = function; q->closure = data; sleepQueue = q; return TRUE; } Bool ClientSignal(ClientPtr client) { SleepQueuePtr q; for (q = sleepQueue; q; q = q->next) if (q->client == client) { return QueueWorkProc(q->function, q->client, q->closure); } return FALSE; } void ClientWakeup(ClientPtr client) { SleepQueuePtr q, *prev; prev = &sleepQueue; while ((q = *prev) != (SleepQueuePtr) 0) { if (q->client == client) { *prev = q->next; FSfree(q); if (client->clientGone == CLIENT_GONE) CloseDownClient(client); else AttendClient(client); break; } prev = &q->next; } } Bool ClientIsAsleep(ClientPtr client) { SleepQueuePtr q; for (q = sleepQueue; q; q = q->next) if (q->client == client) return TRUE; return FALSE; } pointer Xalloc(unsigned long m) { return FSalloc(m); } pointer Xrealloc(pointer n, unsigned long m) { return FSrealloc(n, m); } void Xfree(unsigned long *n) { FSfree(n); } pointer Xcalloc(unsigned long n) { return FScalloc(1, n); } int set_font_authorizations(char **authorizations, int *authlen, void *_client) { ClientPtr client = _client; #define AUTH1_NAME "hp-hostname-1" #define AUTH2_NAME "hp-printername-1" static char result[1024]; char *p; AuthContextPtr acp = client->auth; int len1, len2; if (acp != NULL && acp->authname != NULL && acp->authdata != NULL && (!strcmp(AUTH1_NAME, acp->authname) || !strcmp(AUTH2_NAME, acp->authname)) && (len1 = strlen(acp->authname) + 1) + (len2 = strlen(acp->authdata) + 1) + 2 * sizeof(short) <= 1024) { p = result; *p++ = len1 >> 8; *p++ = len1 &0xff; *p++ = len2 >> 8; *p++ = len2 & 0xff; memmove( p, acp->authname, len1); p += len1; memmove( p, acp->authdata, len2); p += len2; *authlen = p - result; *authorizations = result; return 1; } *authlen = 0; return 0; } int client_auth_generation(ClientPtr client) { return client->auth_generation; }